
axis-and-allies
Axis & Allies TA
Second World War total conversion: the United States against Germany, with infantry, armour and air.
Заметки из пакета
Axis & Allies TA 0.9 (July 2005) by SpikedHelmet (M_26_7): a Second World War total conversion, the United States against Germany, with riflemen, engineers, armour, guns, aircraft, bunkers and minefields, 94 German and 81 American units. It was left unfinished when its author moved on to Spring:1944. Each side starts with a field engineer, who builds the headquarters, supply buildings and flags the rest of the army comes from. Eight maps from the 2007 AATA map pack are included: Ardennes, Bocage, Bocage Original, Charlevoix, King of the Hills, Skirmish, The Storm and Village of the Damned, with the community trees, houses and walls they use. Belgium is left out: it needs a feature no pack defines. Needs Core Contingency. Cavedog's own files were left out of the mod's archive; the two minefields build without the script they borrowed and play the same. The sides are Allies (the United States) and Axis (Germany), on the skirmish and battle-room side buttons and in computer players' names and elimination messages. As in the original, the Me 262 and He 219 fly without their rockets and heavy cannon, and a few unfinished units are on no build menu.
Что меняетДоработок симуляции: 0 · отображения: 0Все стандартные доработки ›
Каждая запись — задокументированное правило игры, которое профиль включает или настраивает. Доработки симуляции меняют матч для всех игроков и должны у всех совпадать. Доработки отображения меняют только то, что видит сам игрок.
Подходящие картыНаборов карт: 2 945Смотреть совместимые карты ›
Наборы карт, в которых есть хотя бы одна карта, чьи объекты и правила принимает этот мод.